Tankette’s Rambles

May 16, 2008


Filed under: Uncategorized — tankette @ 3:03 pm

Last night was our 25 man night and it was back to SSC. The latest patch messed up all our guild’s gear system (EP/GP) so we got off to a late start so the GM could fix it. We were also a few people short.

The trash pulls were a little tougher than normal since we had only 21 people. A aggro mistake for a pull almost wiped us at one point (not my mistake this time!) but we recovered. So before too long we were down on the islands fishing for Lurker. His random water bolts took out some of the mages on the islands (my son was one of them) and then a healer got hit by the spout. We were slowly getting him down but it was not going well. Then on the 3rd round of Naga adds, mine dodged my first swing and took off to the other side of the island. By the time I got aggro he’d already killed a healer. Then I was tanking him too far away from my primary healer and got no heals. Wipe.

In retrospec, all I needed to do was hit beserker and intercept. I never can do that quickly and haven’t gotten a macro to work either. I’ve got to work on that. I thinkwe would have probably wiped even without my bad so I’m not going to get too down about it.

2nd try, Lurker went down easily. I think we only had 2 deaths.

We called it after that. We go after Leo again on Sunday or possibly Hydross. I’ve got my frost resistance gear ready to go.



  1. Making a macro for intercept is easy enough; the hard part is finding a place to put it since we, as tanks, have so many different abilities we need to use.

    A simple stance-dance macro:

    /cast [stance: #] ;

    Where is either:
    Battle Stance
    Defensive Stance
    Berserker Stance

    The # is 1 for Battle, 2 for Defensive, 3 for Berserker.

    For intercept, it’s:

    #showtooltip Intercept
    /cast [stance:3] Intercept; Berserker Stance

    For overpower, it’s:

    #showtooltip Overpower
    /cast [stance:1] Overpower; Battle Stance

    You need to click twice (once to switch stances, and once to use the ability), and you’ll need to switch back to defensive stance (unless you’d rather tank in Berserker, that is…), but it’s pretty easy. It’s how I PvP.

    The other great part of these is that they take the place of switching to berserker stance in general. One click of intercept and you switch to berserker stance. One click of Overpower and you switch to battle. One click of Disarm or Intervene and you switch to defensive. So, they don’t take up extra bar-space/keybinds, either (assuming you bind your stance-switching)

    Comment by Ebs2002 — May 16, 2008 @ 11:07 pm | Reply

  2. Ugh, I guess your comment is stripping what it thinks is html. Let me modify:

    #showtooltip {Name of Ability}
    /cast [stance: #] {Name of Ability}; {Name of Stance}

    Where {Name of Stance} is either:
    1: Battle Stance
    2: Defensive Stance
    3: Berserker Stance

    Comment by Ebs2002 — May 16, 2008 @ 11:13 pm | Reply

  3. My advice, if it counts for anything, is to go after Hydross first. So long as your dps can manage to stand in the right place, it’s a much more forgiving fight than Leo.

    Comment by Namthe — May 17, 2008 @ 11:12 am | Reply

  4. Thanks Ebs2002. I have tried this macro before and couldn’t ever get it right. I’m going to stay on it this time until I get it working.

    Namthe, I agree with you on Hydross. I’ve got my Frost resist gear ready and another tank has nature resist gear. If that is all we need then we should be good to go. We have only had one night trying Leo and his whirlwind kept mowing down our clothies.

    Comment by tankette — May 17, 2008 @ 12:42 pm | Reply

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