Tankette’s Rambles

January 23, 2009

Back in action, sorta

Filed under: Uncategorized — tankette @ 4:14 pm

I only had a couple short disconnects last night so at least I was able to participate in the raid. With 3 wings down, we/I have been thinking this would be our week to finally clear heroic Naxx. After last night I am not so hopefull.

We had a quick wipe on Patchwerk. I guess the healers weren’t ready. We got him down on the second attempt and it was pretty much a flawless fight.

Grobbulus was frustrating. I know from learning the fight that it isn’t one of the easiest and there are lots of opportunities to screw up. The first time Grob spewed his slime we got 3 adds. WTF? We struggled on but every time he spewed slimes we got multiple adds. We had a couple new people that hadn’t done the fight that dropped clouds in a bad spot. People died trying to go drop off their cloud from running through an existing one. It was like we had never done the fight before. The second and third attempts went about the same. We kept thinking the DK that was melee dps was causing the extra slime adds but he was adamant it wasn’t him. It was him. Beyond that, we had one attempt going very well until the DK popped army of dead at about 25%. The ghouls ran all over the place picking up slime adds and taking them away from the OTs. Eventually the ghouls died leaving the slimes all over the casters. At last we told the DK to stay away from the boss the entire fight and not to use his army of dead under any circumstances. Guess what? Only 1 slime add at a time and the fight went perfect. Grob went down and we had no raid deaths.

The Gluth fight wasn’t pretty. One of the OT’s taunted the boss from me while picking up adds. At least 3 times Gluth got to eat one of his zombies, giving him an extra 15%. The fight took forever but we still got the one-shot.

We were still fail on Thaddius. I missed the jump like a noob. People weren’t switching quickly enough when their charges changed. We ended up with about 20 people that stayed alive and knew what they were doing. Unfortunately the 5 that were dead were some of our top DPS. Thaddius enraged at 40%. The second attempt was a repeat.

Raid time was over and I had mixed emotions. On the one hand, the fights had been ugly and we were far from on our game. On the other hand, we have 3 bosses left and 4 more nights before the reset. This could still be our week to finally clear heroic Naxx. I don’t know why it is sucha big deal to me but it is. It seems like such a huge milestone for our guild.

Now for the real pisser: The raid leaders decided we should do 10 mans on Fri and Sat, 25 man Obsidian on Monday and only having Sunday night to finish heroic Naxx. There is just no way we are going to clear 3 new bosses in one night. I haven’t been so down on our guild and WoW in general ever.



  1. The good news is, you may be able to convince them to head to Naxx after OS on Monday. With no drakes up, if you’ve done that much naxx – it should be a one shot, and you’ve got a full raid made up allready.

    If progress was good on Sunday, you’ll have even more reason to get back in.

    Comment by Yakra — January 23, 2009 @ 4:56 pm | Reply

  2. True. It just would make a whole lot more sense to be working on Thaddius tonight. We end up disenchanting 90% of the gear that drops in 10 man Naxx so its no a matter of getting gear. We also end up with 30+ raiders on every night so it isn’t a matter of not having enough people either. In fact, more people will be left out of the raids if we do 2 ten mans instaed of a 25 man. I’m not sure we can string together a 3rd ten man but I guess I’ll push for that.

    Comment by tankette — January 23, 2009 @ 5:01 pm | Reply

  3. Bear in mind as well that Obsidian Sanctum takes some tiny amount of time – three trash pulls, and then an easy boss and it’s clear.

    The rest of the night would be free for more Naxx.

    Comment by Namthe — January 28, 2009 @ 9:44 am | Reply

  4. Something I always do on Thaddius when making “the leap” is pause for a second before getting up onto the raised lip, about the span of one breath. If you start your running jump with your toes on the raised bit, you’ll be more likely to hit that sweet spot.

    It works for me anyway. Sort of like the bit of advice of “aiming for the tails” on the frogger slimes.

    Comment by Tarsus — January 28, 2009 @ 3:57 pm | Reply

  5. We made sure both tanks got a slow fall or a levitate. Ya, pretty lame we had to resort to that but it worked.

    Comment by tankette — January 28, 2009 @ 5:51 pm | Reply

  6. @tankette – You know, that is a brilliant idea now that you can cast those on others. I’ll bring up “make pals with a mage or a priest” with some of our more chronic slime divers.

    Comment by Tarsus — January 28, 2009 @ 9:28 pm | Reply

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